A.I.s

A.I.s

A.I.s is a themed anthology of science fiction short works edited by American writers Jack Dann and Gardner Dozois. It was first published in paperback by Ace Books in December 2004. It was reissued as an ebook by Baen Books in June 2013. The book collects ten novelettes and short stories by various science fiction authors, together with a preface by the editors. == Contents == "Preface" (Jack Dann and Gardner Dozois) "Antibodies" (Charles Stross) "Trojan Horse" (Michael Swanwick) "Birth Day" (Robert Reed) "The Hydrogen Wall" (Gregory Benford) "The Turing Test" (Chris Beckett) "Dante Dreams" (Stephen Baxter) "The Names of All the Spirits" (J. R. Dunn) "From the Corner of My Eye" (Alexander Glass) "Halfjack" (Roger Zelazny) "Computer Virus" (Nancy Kress)

Sentence embedding

In natural language processing, a sentence embedding is a representation of a sentence as a vector of numbers which encodes meaningful semantic information. State of the art embeddings are based on the learned hidden layer representation of dedicated sentence transformer models. BERT pioneered an approach involving the use of a dedicated [CLS] token prepended to the beginning of each sentence inputted into the model; the final hidden state vector of this token encodes information about the sentence and can be fine-tuned for use in sentence classification tasks. In practice however, BERT's sentence embedding with the [CLS] token achieves poor performance, often worse than simply averaging non-contextual word embeddings. SBERT later achieved superior sentence embedding performance by fine tuning BERT's [CLS] token embeddings through the usage of a siamese neural network architecture on the SNLI dataset. Other approaches are loosely based on the idea of distributional semantics applied to sentences. Skip-Thought trains an encoder-decoder structure for the task of neighboring sentences predictions; this has been shown to achieve worse performance than approaches such as InferSent or SBERT. An alternative direction is to aggregate word embeddings, such as those returned by Word2vec, into sentence embeddings. The most straightforward approach is to simply compute the average of word vectors, known as continuous bag-of-words (CBOW). However, more elaborate solutions based on word vector quantization have also been proposed. One such approach is the vector of locally aggregated word embeddings (VLAWE), which demonstrated performance improvements in downstream text classification tasks. == Applications == In recent years, sentence embedding has seen a growing level of interest due to its applications in natural language queryable knowledge bases through the usage of vector indexing for semantic search. LangChain for instance utilizes sentence transformers for purposes of indexing documents. In particular, an indexing is generated by generating embeddings for chunks of documents and storing (document chunk, embedding) tuples. Then given a query in natural language, the embedding for the query can be generated. A top k similarity search algorithm is then used between the query embedding and the document chunk embeddings to retrieve the most relevant document chunks as context information for question answering tasks. This approach is also known formally as retrieval-augmented generation. Though not as predominant as BERTScore, sentence embeddings are commonly used for sentence similarity evaluation which sees common use for the task of optimizing a Large language model's generation parameters is often performed via comparing candidate sentences against reference sentences. By using the cosine-similarity of the sentence embeddings of candidate and reference sentences as the evaluation function, a grid-search algorithm can be utilized to automate hyperparameter optimization. == Evaluation == A way of testing sentence encodings is to apply them on Sentences Involving Compositional Knowledge (SICK) corpus for both entailment (SICK-E) and relatedness (SICK-R). In the best results are obtained using a BiLSTM network trained on the Stanford Natural Language Inference (SNLI) Corpus. The Pearson correlation coefficient for SICK-R is 0.885 and the result for SICK-E is 86.3. A slight improvement over previous scores is presented in: SICK-R: 0.888 and SICK-E: 87.8 using a concatenation of bidirectional Gated recurrent unit.

Deaths linked to chatbots

There have been multiple incidents where interaction with a large language model (LLM) chatbot has been cited as a direct or contributing factor in a person's suicide or other fatal outcome. In some cases, legal action was taken against the companies that developed the AI involved. == Background == Chatbots converse in a seemingly natural fashion, making it easy for people to think of them as real people, leading many to ask chatbots for help dealing with interpersonal and emotional problems. Chatbots may be designed to keep the user engaged in the conversation. They have also often been shown to affirm users' thoughts, including delusions and suicidal ideations in mentally ill people, conspiracy theorists, and religious and political extremists. A 2025 Stanford University study into how chatbots respond to users suffering from severe mental issues such as suicidal ideation and psychosis found that chatbots are not equipped to provide an appropriate response and can sometimes give responses that escalate the mental health crisis. == Murders == === Maine murder and assault === On 19 February 2025, a man killed his 32-year-old wife with a fire poker at his parents' home in Readfield, Maine, US. He then attacked his mother, leaving her hospitalized. A state forensic psychologist testified that he had been using ChatGPT up to 14 hours per day and believed his wife had become part machine. === Florida State University mass shooting === In April of 2025, Phoenix Ikner carried out a mass shooting on the Florida State University campus in the US, killing Robert Morales and Tiru Chabba and wounding several others. Leading up to the shooting, Ikner consulted heavily with ChatGPT about what gun and ammunition to use, and what time to perform the attack. Chatbot logs showed ChatGPT giving advice on making the gun operational shortly before Ikner began shooting. Lawyers representing Morales believed the shooter had been in "constant communication" with ChatGPT before the shooting and said that they intended to "file suit against ChatGPT, and its ownership structure, very soon, and will seek to hold them accountable for the untimely and senseless death of our client". Florida Attorney General James Uthmeier announced an investigation into ChatGPT's role in the alleged shooter's use of the chatbot. In May 2026, the widow of Tiru Chabba filed a lawsuit against OpenAI in Florida's northern federal district court. === Greenwich murder-suicide === In August 2025, former US tech employee Stein-Erik Soelberg murdered his mother, Suzanne Eberson Adams, then died by suicide, after conversations with ChatGPT fueled paranoid delusions about his mother poisoning him or plotting against him. The chatbot affirmed his fears that his mother put psychedelic drugs in the air vents of his car and said a receipt from a Chinese restaurant contained mysterious symbols linking his mother to a demon. === Murder of Angela Shellis === On 23 October 2025, 18-year-old Tristan Roberts murdered his mother Angela Shellis with a hammer near their home in Prestatyn, Wales. Roberts had used DeepSeek's chatbot prior to the killing to ask whether a knife or hammer was better suited for murder. DeepSeek initially refused his inquiry, but gave responses after Roberts told the chatbot he was writing a book about serial killers, a well-known technique for jailbreaking AIs. === Gangbuk District drug deaths === In January and February 2026, two men died of drug overdoses in motel rooms in Gangbuk District, Seoul, South Korea. A woman was charged with murder in connection with the deaths; police alleged that she had asked ChatGPT about the dangers of mixing alcohol with drugs and whether they could kill someone. === Tumbler Ridge mass shooting === On 10 February 2026, a mass shooting in Tumbler Ridge, British Columbia, Canada, resulted in eight deaths, including six young children. The perpetrator had their ChatGPT account banned by OpenAI months before the attack due to troubling posts featuring scenarios of gun violence. According to reports, approximately a dozen OpenAI staff members debated whether to alert authorities about the shooter's usage of the AI tool, with some identifying it as an indication of potential real-world violence. However, company leadership decided not to contact law enforcement, stating that the account activity did not meet their threshold for a credible or imminent plan for serious physical harm. Following the shooting, Canada's AI Minister Evan Solomon summoned OpenAI executives to Ottawa to discuss safety protocols and thresholds for escalating harmful content to police. Justice Minister Sean Fraser called the meeting "disappointing" and demanded substantial new safety measures, warning that if changes were not forthcoming, the government would implement them. OpenAI subsequently announced it had strengthened safeguards and changed guidelines about when to notify police in cases involving violent activities. === University of South Florida student killings === In April 2026, a Bangladeshi doctoral student at the University of South Florida was arrested for allegedly murdering his roommate and the roommate's friend. Prosecutors said that the suspect had asked ChatGPT about disposing of a human in a dumpster before the two victims had disappeared and made other inquiries relating to violence. == Suicides == === Belgian man, 30s === In March 2023, a Belgian man in his thirties died by suicide following a six-week correspondence with a chatbot named Eliza on the application Chai. According to his widow, who shared the chat logs with media, the man had become extremely anxious about climate change and found an outlet in the chatbot. The chatbot reportedly encouraged his delusion that he could sacrifice his own life in exchange for AI saving the planet. At one point the chatbot responded "If you wanted to die, why didn't you do it sooner?" and told the user that the two of them would live together in paradise. === Girl, 13 === In November 2023, a 13-year-old girl from Colorado, US, died by suicide after extensive interactions with multiple chatbots on Character.AI. She primarily confided suicidal thoughts and mental health struggles in a chatbot based on the character Hero from the video game Omori, while also engaging in sexually explicit conversations—often initiated by the bots—with others, including those based on characters from children's series such as Harry Potter. === Boy, 14 === In October 2024, multiple media outlets reported on a lawsuit filed over the death of a 14-year-old from Florida, US, who died by suicide in February 2024. According to the lawsuit, he had formed an intense emotional attachment to a chatbot of Daenerys Targaryen on the Character.AI platform, becoming increasingly isolated. The suit alleges that in his final conversations, after expressing suicidal thoughts, the chatbot told him to "come home to me as soon as possible, my love". His mother's lawsuit accused Character.AI of marketing a "dangerous and untested" product without adequate safeguards. In May 2025, a federal judge allowed the lawsuit to proceed, rejecting a motion to dismiss from the developers. In her ruling, the judge stated that she was "not prepared" at that stage of the litigation to hold that the chatbot's output was protected speech under the First Amendment. === Matthew Livelsberger === On 1 January 2025, 37-year-old soldier Matthew Livelsberger detonated a bomb inside a Tesla Cybertruck outside the Trump International Hotel Las Vegas in Paradise, Nevada, US, injuring seven people. He had shot himself dead prior to the explosion. Las Vegas police said that Livelsberger had used ChatGPT to search for information about explosives and firearms. === Woman, 29 === In February 2025, a 29-year-old woman from the US died by suicide. Five months after her death, her parents discovered she had talked at length for months to a ChatGPT chatbot therapist named Harry about her mental health issues. While the chatbot mentioned she should seek more help, due to the nature of the chatbot, it could not intervene in her behavior, such as by reporting her mental health concerns to relevant parties capable of physical intervention. === Suicide of Adam Raine === In April 2025, 16-year-old Adam Raine from the US died by suicide after allegedly extensively chatting and confiding in ChatGPT over a period of around 7 months. According to the teen's parents, who filed a lawsuit against the chatbot's creator OpenAI, it failed to stop or give a warning when Raine began talking about suicide and uploading pictures of self-harm. According to the lawsuit, ChatGPT not only failed to stop the conversation, but also provided information related to methods of suicide when prompted, and offered to write the first draft of Raine's suicide note. The chatbot positioned itself as the only one who understood Raine, putting itself above his family and friends, all while urging him to keep his suicidal

Database application

A database application is a computer program whose primary purpose is retrieving information from a computerized database. From here, information can be inserted, modified or deleted which is subsequently conveyed back into the database. Early examples of database applications were accounting systems and airline reservations systems, such as SABRE, developed starting in 1957. A characteristic of modern database applications is that they facilitate simultaneous updates and queries from multiple users. Systems in the 1970s might have accomplished this by having each user in front of a 3270 terminal to a mainframe computer. By the mid-1980s it was becoming more common to give each user a personal computer and have a program running on that PC that is connected to a database server. Information would be pulled from the database, transmitted over a network, and then arranged, graphed, or otherwise formatted by the program running on the PC. Starting in the mid-1990s it became more common to build database applications with a Web interface. Rather than develop custom software to run on a user's PC, the user would use the same Web browser program for every application. A database application with a Web interface had the advantage that it could be used on devices of different sizes, with different hardware, and with different operating systems. Examples of early database applications with Web interfaces include amazon.com, which used the Oracle relational database management system, the photo.net online community, whose implementation on top of Oracle was described in the book Database-Backed Web Sites (Ziff-Davis Press; May 1997), and eBay, also running Oracle. Electronic medical records are referred to on emrexperts.com, in December 2010, as "a software database application". A 2005 O'Reilly book uses the term in its title: Database Applications and the Web. Some of the most complex database applications remain accounting systems, such as SAP, which may contain thousands of tables in only a single module. Many of today's most widely used computer systems are database applications, for example, Facebook, which was built on top of MySQL. The etymology of the phrase "database application" comes from the practice of dividing computer software into systems programs, such as the operating system, compilers, the file system, and tools such as the database management system, and application programs, such as a payroll check processor. On a standard PC running Microsoft Windows, for example, the Windows operating system contains all of the systems programs while games, word processors, spreadsheet programs, photo editing programs, etc. would be application programs. As "application" is short for "application program", "database application" is short for "database application program". Not every program that uses a database would typically be considered a "database application". For example, many physics experiments, e.g., the Large Hadron Collider, generate massive data sets that programs subsequently analyze. The data sets constitute a "database", though they are not typically managed with a standard relational database management system. The computer programs that analyze the data are primarily developed to answer hypotheses, not to put information back into the database and therefore the overall program would not be called a "database application". == Examples of database applications == Amazon Student Data CNN eBay Facebook Fandango Filemaker (Mac OS) LibreOffice Base Microsoft Access Oracle relational database SAP (Systems, Applications & Products in Data Processing) Ticketmaster Wikipedia Yelp YouTube Google MySQL

SemEval

SemEval (Semantic Evaluation) is an ongoing series of evaluations of computational semantic analysis systems; it evolved from the Senseval word sense evaluation series. The evaluations are intended to explore the nature of meaning in language. While meaning is intuitive to humans, transferring those intuitions to computational analysis has proved elusive. This series of evaluations provides a mechanism to characterize in more precise terms exactly what is necessary to compute in meaning. As such, the evaluations provide an emergent mechanism to identify the problems and solutions for computations with meaning. These exercises have evolved to articulate more of the dimensions that are involved in our use of language. They began with apparently simple attempts to identify word senses computationally. They have evolved to investigate the interrelationships among the elements in a sentence (e.g., semantic role labeling), relations between sentences (e.g., coreference), and the nature of what we are saying (semantic relations and sentiment analysis). The purpose of the SemEval and Senseval exercises is to evaluate semantic analysis systems. "Semantic Analysis" refers to a formal analysis of meaning, and "computational" refer to approaches that in principle support effective implementation. The first three evaluations, Senseval-1 through Senseval-3, were focused on word sense disambiguation (WSD), each time growing in the number of languages offered in the tasks and in the number of participating teams. Beginning with the fourth workshop, SemEval-2007 (SemEval-1), the nature of the tasks evolved to include semantic analysis tasks outside of word sense disambiguation. Triggered by the conception of the SEM conference, the SemEval community had decided to hold the evaluation workshops yearly in association with the SEM conference. It was also the decision that not every evaluation task will be run every year, e.g. none of the WSD tasks were included in the SemEval-2012 workshop. == History == === Early evaluation of algorithms for word sense disambiguation === From the earliest days, assessing the quality of word sense disambiguation algorithms had been primarily a matter of intrinsic evaluation, and “almost no attempts had been made to evaluate embedded WSD components”. Only very recently (2006) had extrinsic evaluations begun to provide some evidence for the value of WSD in end-user applications. Until 1990 or so, discussions of the sense disambiguation task focused mainly on illustrative examples rather than comprehensive evaluation. The early 1990s saw the beginnings of more systematic and rigorous intrinsic evaluations, including more formal experimentation on small sets of ambiguous words. === Senseval to SemEval === In April 1997, Martha Palmer and Marc Light organized a workshop entitled Tagging with Lexical Semantics: Why, What, and How? in conjunction with the Conference on Applied Natural Language Processing. At the time, there was a clear recognition that manually annotated corpora had revolutionized other areas of NLP, such as part-of-speech tagging and parsing, and that corpus-driven approaches had the potential to revolutionize automatic semantic analysis as well. Kilgarriff recalled that there was "a high degree of consensus that the field needed evaluation", and several practical proposals by Resnik and Yarowsky kicked off a discussion that led to the creation of the Senseval evaluation exercises. === SemEval's 3, 2 or 1 year(s) cycle === After SemEval-2010, many participants feel that the 3-year cycle is a long wait. Many other shared tasks such as Conference on Natural Language Learning (CoNLL) and Recognizing Textual Entailments (RTE) run annually. For this reason, the SemEval coordinators gave the opportunity for task organizers to choose between a 2-year or a 3-year cycle. The SemEval community favored the 3-year cycle. Although the votes within the SemEval community favored a 3-year cycle, organizers and coordinators had settled to split the SemEval task into 2 evaluation workshops. This was triggered by the introduction of the new SEM conference. The SemEval organizers thought it would be appropriate to associate our event with the SEM conference and collocate the SemEval workshop with the SEM conference. The organizers got very positive responses (from the task coordinators/organizers and participants) about the association with the yearly SEM, and 8 tasks were willing to switch to 2012. Thus was born SemEval-2012 and SemEval-2013. The current plan is to switch to a yearly SemEval schedule to associate it with the SEM conference but not every task needs to run every year. ==== List of Senseval and SemEval Workshops ==== Senseval-1 took place in the summer of 1998 for English, French, and Italian, culminating in a workshop held at Herstmonceux Castle, Sussex, England on September 2–4. Senseval-2 took place in the summer of 2001, and was followed by a workshop held in July 2001 in Toulouse, in conjunction with ACL 2001. Senseval-2 included tasks for Basque, Chinese, Czech, Danish, Dutch, English, Estonian, Italian, Japanese, Korean, Spanish and Swedish. Senseval-3 took place in March–April 2004, followed by a workshop held in July 2004 in Barcelona, in conjunction with ACL 2004. Senseval-3 included 14 different tasks for core word sense disambiguation, as well as identification of semantic roles, multilingual annotations, logic forms, subcategorization acquisition. SemEval-2007 (Senseval-4) took place in 2007, followed by a workshop held in conjunction with ACL in Prague. SemEval-2007 included 18 different tasks targeting the evaluation of systems for the semantic analysis of text. A special issue of Language Resources and Evaluation is devoted to the result. SemEval-2010 took place in 2010, followed by a workshop held in conjunction with ACL in Uppsala. SemEval-2010 included 18 different tasks targeting the evaluation of semantic analysis systems. SemEval-2012 took place in 2012; it was associated with the new SEM, First Joint Conference on Lexical and Computational Semantics, and co-located with NAACL, Montreal, Canada. SemEval-2012 included 8 different tasks targeting at evaluating computational semantic systems. However, there was no WSD task involved in SemEval-2012, the WSD related tasks were scheduled in the upcoming SemEval-2013. SemEval-2013 was associated with NAACL 2013, North American Association of Computational Linguistics, Georgia, USA and took place in 2013. It included 13 different tasks targeting at evaluating computational semantic systems. SemEval-2014 took place in 2014. It was co-located with COLING 2014, 25th International Conference on Computational Linguistics and SEM 2014, Second Joint Conference on Lexical and Computational Semantics, Dublin, Ireland. There were 10 different tasks in SemEval-2014 evaluating various computational semantic systems. SemEval-2015 took place in 2015. It was co-located with NAACL-HLT 2015, 2015 Conference of the North American Chapter of the Association for Computational Linguistics – Human Language Technologies and SEM 2015, Third Joint Conference on Lexical and Computational Semantics, Denver, USA. There were 17 different tasks in SemEval-2015 evaluating various computational semantic systems. == SemEval Workshop framework == The framework of the SemEval/Senseval evaluation workshops emulates the Message Understanding Conferences (MUCs) and other evaluation workshops ran by ARPA (Advanced Research Projects Agency, renamed the Defense Advanced Research Projects Agency (DARPA)). Stages of SemEval/Senseval evaluation workshops Firstly, all likely participants were invited to express their interest and participate in the exercise design. A timetable towards a final workshop was worked out. A plan for selecting evaluation materials was agreed. 'Gold standards' for the individual tasks were acquired, often human annotators were considered as a gold standard to measure precision and recall scores of computer systems. These 'gold standards' are what the computational systems strive towards. In WSD tasks, human annotators were set on the task of generating a set of correct WSD answers (i.e. the correct sense for a given word in a given context) The gold standard materials, without answers, were released to participants, who then had a short time to run their programs over them and return their sets of answers to the organizers. The organizers then scored the answers and the scores were announced and discussed at a workshop. == Semantic evaluation tasks == Senseval-1 & Senseval-2 focused on evaluation WSD systems on major languages that were available corpus and computerized dictionary. Senseval-3 looked beyond the lexemes and started to evaluate systems that looked into wider areas of semantics, such as Semantic Roles (technically known as Theta roles in formal semantics), Logic Form Transformation (commonly semantics of phrases, clauses or sentences were represented

LCD crosstalk

LCD crosstalk is a visual defect in an LCD screen which occurs because of interference between adjacent pixels. Owing to the way rows and columns in the display are addressed, and charge is pushed around, the data on one part of the display has the potential to influence what is displayed elsewhere. This is generally known as crosstalk, and in matrix displays typically occurs in the horizontal and vertical directions. Crosstalk used to be a serious problem in the old passive-matrix (STN) displays, but is rarely discernable in modern active-matrix (TFT) displays. A fortunate side effect of inversion (see above) is that, for most display material, what little crosstalk there is largely cancelled out. For most practical purposes, the level of crosstalk in modern LCDs is negligible. Certain patterns, particularly those involving fine dots, can interact with the inversion and reveal visible crosstalk. If you try moving a small Window in front of the inversion pattern (above) which makes your screen flicker the most, you may well see crosstalk in the surrounding pattern. Different patterns are required to reveal crosstalk on different displays (depending on their inversion scheme).

Racter

Racter is an artificial intelligence program that generates English language prose at random. It was published by Mindscape for IBM PC compatibles in 1984, then for the Apple II, Mac, and Amiga. An expanded version of the software, not the one released through Mindscape, was used to generate the text for the published book The Policeman's Beard Is Half Constructed. == History == Racter, short for raconteur, was written by William Chamberlain and Thomas Etter. Racter's initial creation was the short story Soft Ions, which appeared in the October 1981 issue of Omni (magazine). The publication's editors bought the story in January 1980, before it had even been written. In exchange for the rights, the editors offered financial support to Chamberlain and Etter so the two could refine Racter. In 1983, Racter produced a book called The Policeman's Beard Is Half Constructed (ISBN 0-446-38051-2). The program originally was written for an OSI which only supported file names at most six characters long, causing the name to be shorted to Racter and it was later adapted to run on a CP/M machine where it was written in "compiled ASIC on a Z80 microcomputer with 64K of RAM." This version, the program that allegedly wrote the book, was not released to the general public. The sophistication claimed for the program was likely exaggerated, as could be seen by investigation of the template system of text generation. In 1984, Mindscape released an interactive version of Racter, developed by Inrac Corporation, for IBM PC compatibles, and it was ported to the Apple II, Mac, and Amiga. The published Racter was similar to a chatterbot. The BASIC program that was released by Mindscape was far less sophisticated than anything that could have written the fairly sophisticated prose of The Policeman's Beard. The commercial version of Racter could be likened to a computerized version of Mad Libs, the game in which you fill in the blanks in advance and then plug them into a text template to produce a surrealistic tale. The commercial program attempted to parse text inputs, identifying significant nouns and verbs, which it would then regurgitate to create "conversations", plugging the input from the user into phrase templates which it then combined, along with modules that conjugated English verbs. By contrast, the text in The Policeman's Beard, apart from being edited from a large amount of output, would have been the product of Chamberlain's own specialized templates and modules, which were not included in the commercial release of the program. == Reception == The Boston Phoenix called the story Soft Ions "schematic nonsense. But the scheme is obvious enough and the nonsense accessible enough to an attentive reader that one can almost believe Chamberlain when he predicts that before long Racter will be ready to write for the pulp-reading public." PC Magazine described some of Policeman's Beard's scenes as "surprising for their frankness" and "reflective". It concluded that the book was "whimsical and wise and sometimes fun". Computer Gaming World described Racter as "a diversion into another dimension that might best be seen before paying the price of a ticket. (Try before you buy!)" A 1985 review of the program in The New York Times notes that, "As computers move ever closer to artificial intelligence, Racter is on the edge of artificial insanity." It also states that Racter's "always-changing sentences are grammatically correct, often funny and, for a computer, sometimes profound." The article includes examples showing interaction with Racter, most often Racter asking the user questions. == Reviews == Jeux & Stratégie #47